From a New York Times bestselling author
and investigative journalist comes The Social Network for the
video game industry: a riveting examination of Blizzard Entertainment's rise
and shocking downfall—"A fast paced thrill ride, perfect for anyone who
has ever played a video game" (Ben Mezrich).
For video game fans, the name Blizzard Entertainment was once synonymous with
perfection. The renowned company behind classics like Diablo and World of
Warcraft was known to celebrate the joy of gaming over all else. What was once
two UCLA students' simple mission — to make games they wanted to play —
launched an empire with thousands of employees, millions of fans, and billions
of dollars.
But when Blizzard cancelled a buzzy project in 2013, it gave Bobby Kotick, the
infamous CEO of corporate parent Activision, the excuse he needed to start
cracking down on Blizzard's proud autonomy. Activision began invading Blizzard
from the inside. Glitchy products, PR disasters, mass layoffs, and a staggering
lawsuit marred the company's reputation and led to its ultimate reckoning.
Based on firsthand interviews with more than 300 current and former
employees, Play Nice chronicles the creativity, frustration,
beauty, and betrayal across the epic 33-year saga of Blizzard Entertainment,
showing us what it really means to "bleed Blizzard blue." Full of
colorful personalities and dramatic twists, this is the story of what happens
when the ruthless pursuit of profit meets artistic idealism.
About the Author
Jason Schreier is the New York Times bestselling
author of Press Reset and Blood, Sweat, and
Pixels and a reporter at Bloomberg News, where he covers
the video game industry. He lives in Westchester, New York with his wife and
two children.